Evaluation
What went well?
Overall i think the process carried out smoothly knowing that it would take a long time i tried to start as early as possible, this with a timescale plan worked out perfectly as i was able to produce something that i'm personally really proud. As i was really worried about texturing but when it got down to it i was motivated to get the model UV unwrapped and ready to create the normal's and speculars with ndo2, and ended up being the main features of my piece because the modelling itself was pretty basic. I personally liked the windows as i was worried that you could not see the normal's on the window texture and it would look horrid and flat but once i rendered it out as A2 all the normal's came out more clear and looked great. Using the referencing from my blog i was able to easily portray an Italian street without trying to make up ideas from my head i had all the ideas on my blog.
What went bad?
I think the lighting could of been more realistic if i used HDRI (High-dynamic-range imaging)
or IBL (image based lighting), but this would have increased the render time a lot more which i wasn't against it but needed to have a bit more experience in one of them which i didn't, so i used the physical sky and sun from mental ray with a directional sun facing toward the right. If i used one of the other methods it would of come more realistic and actually used the scene and image for the lighting.
What i could improve
I think that the lighting and Photoshop work could of been better. The lighting improved by using HDRI or IBL and the Photoshop work could of had more care for example the alleyway at the back is a bit out of perspective. Also the models needed to be snapped to the plane so all the shadows would be emitted this would allow it to look more realistic and be able to have a better Ambient occlusion render pass. Also the plane texture seemed to stretch on my table render because of the camera mode i used so i needed to change that for a better render but didn't have time. If anything there must be bits wrong with my architecture design but as i'm not to into architecture and only the 3D art work i didn't look too much into it so that could of been something i looked into more.
Presentation.
The presentation was a a slightly complicated task as we had to sort out foam board cuttings and how to display our work. The foam board cutting was simple and easy to complete but for displaying it i had to figure out what was best either hang them from the ceiling or mount them to the wall. I thought that mounting them would allow people to get a more eye level view of my piece and be able to lean in to get closer looks instead of looking up and in some points not notice it at all.